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Commit 5382ae60 authored by Ali Sinan Köksal's avatar Ali Sinan Köksal
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Black height invariant for red-black trees

parent 32e07b6c
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import scala.collection.immutable.Set
import funcheck.Annotations._
import funcheck.Utils._
object RedBlackTree {
sealed abstract class Color
......@@ -38,9 +39,20 @@ object RedBlackTree {
case Node(_,l,_,r) => redNodesHaveBlackChildren(l) && redNodesHaveBlackChildren(r)
}
def blackBalanced(t : Tree) : Boolean = t match {
case Node(_,l,_,r) => blackBalanced(l) && blackBalanced(r) && blackHeight(l) == blackHeight(r)
case Empty() => true
}
def blackHeight(t : Tree) : Int = t match {
case Empty() => 1
case Node(Black(), l, _, _) => blackHeight(l) + 1
case Node(Red(), l, _, _) => blackHeight(l)
}
// <<insert element x into the tree t>>
def ins(x: Int, t: Tree): Tree = {
require(redNodesHaveBlackChildren(t))
require(redNodesHaveBlackChildren(t) && blackBalanced(t))
t match {
case Empty() => Node(Red(),Empty(),x,Empty())
case Node(c,a,y,b) =>
......@@ -51,53 +63,54 @@ object RedBlackTree {
} ensuring (res => content(res) == content(t) ++ Set(x)
&& size(t) <= size(res) && size(res) <= size(t) + 1
&& redDescHaveBlackChildren(res)
&& blackBalanced(res)
)
def makeBlack(n: Tree): Tree = {
require(redDescHaveBlackChildren(n))
require(redDescHaveBlackChildren(n) && blackBalanced(n))
n match {
case Node(Red(),l,v,r) => Node(Black(),l,v,r)
case _ => n
}
} ensuring(redNodesHaveBlackChildren(_))
} ensuring(res => redNodesHaveBlackChildren(res) && blackBalanced(res))
def add(x: Int, t: Tree): Tree = {
require(redNodesHaveBlackChildren(t))
require(redNodesHaveBlackChildren(t) && blackBalanced(t))
makeBlack(ins(x, t))
} ensuring (res => content(res) == content(t) ++ Set(x) && redNodesHaveBlackChildren(res))
} ensuring (res => content(res) == content(t) ++ Set(x) && redNodesHaveBlackChildren(res) && blackBalanced(res))
def buggyAdd(x: Int, t: Tree): Tree = {
require(redNodesHaveBlackChildren(t))
// makeBlack(ins(x, t))
ins(x, t)
} ensuring (res => content(res) == content(t) ++ Set(x) && redNodesHaveBlackChildren(res))
// def buggyAdd(x: Int, t: Tree): Tree = {
// require(redNodesHaveBlackChildren(t))
// // makeBlack(ins(x, t))
// ins(x, t)
// } ensuring (res => content(res) == content(t) ++ Set(x) && redNodesHaveBlackChildren(res))
def balance(c: Color, a: Tree, x: Int, b: Tree): Tree = {
/*require(
Node(c,a,x,b) match {
case Node(Black(),Node(Red(),Node(Red(),a,_,b),_,c),_,d) =>
redNodesHaveBlackChildren(a) &&
redNodesHaveBlackChildren(b) &&
redNodesHaveBlackChildren(c) &&
redNodesHaveBlackChildren(d)
case Node(Black(),Node(Red(),a,_,Node(Red(),b,_,c)),_,d) =>
redNodesHaveBlackChildren(a) &&
redNodesHaveBlackChildren(b) &&
redNodesHaveBlackChildren(c) &&
redNodesHaveBlackChildren(d)
case Node(Black(),a,_,Node(Red(),Node(Red(),b,_,c),_,d)) =>
redNodesHaveBlackChildren(a) &&
redNodesHaveBlackChildren(b) &&
redNodesHaveBlackChildren(c) &&
redNodesHaveBlackChildren(d)
case Node(Black(),a,_,Node(Red(),b,_,Node(Red(),c,_,d))) =>
redNodesHaveBlackChildren(a) &&
redNodesHaveBlackChildren(b) &&
redNodesHaveBlackChildren(c) &&
redNodesHaveBlackChildren(d)
case t => redDescHaveBlackChildren(t)
}
)*/
// require(
// Node(c,a,x,b) match {
// case Node(Black(),Node(Red(),Node(Red(),a,_,b),_,c),_,d) =>
// redNodesHaveBlackChildren(a) &&
// redNodesHaveBlackChildren(b) &&
// redNodesHaveBlackChildren(c) &&
// redNodesHaveBlackChildren(d)
// case Node(Black(),Node(Red(),a,_,Node(Red(),b,_,c)),_,d) =>
// redNodesHaveBlackChildren(a) &&
// redNodesHaveBlackChildren(b) &&
// redNodesHaveBlackChildren(c) &&
// redNodesHaveBlackChildren(d)
// case Node(Black(),a,_,Node(Red(),Node(Red(),b,_,c),_,d)) =>
// redNodesHaveBlackChildren(a) &&
// redNodesHaveBlackChildren(b) &&
// redNodesHaveBlackChildren(c) &&
// redNodesHaveBlackChildren(d)
// case Node(Black(),a,_,Node(Red(),b,_,Node(Red(),c,_,d))) =>
// redNodesHaveBlackChildren(a) &&
// redNodesHaveBlackChildren(b) &&
// redNodesHaveBlackChildren(c) &&
// redNodesHaveBlackChildren(d)
// case t => redDescHaveBlackChildren(t)
// }
// )
Node(c,a,x,b) match {
case Node(Black(),Node(Red(),Node(Red(),a,xV,b),yV,c),zV,d) =>
Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
......@@ -109,19 +122,20 @@ object RedBlackTree {
Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
case Node(c,a,xV,b) => Node(c,a,xV,b)
}
} ensuring (res => content(res) == content(Node(c,a,x,b)) ) // && redDescHaveBlackChildren(res))
def buggyBalance(c: Color, a: Tree, x: Int, b: Tree): Tree = {
Node(c,a,x,b) match {
case Node(Black(),Node(Red(),Node(Red(),a,xV,b),yV,c),zV,d) =>
Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
case Node(Black(),Node(Red(),a,xV,Node(Red(),b,yV,c)),zV,d) =>
Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
case Node(Black(),a,xV,Node(Red(),Node(Red(),b,yV,c),zV,d)) =>
Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
case Node(Black(),a,xV,Node(Red(),b,yV,Node(Red(),c,zV,d))) =>
Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
}
} ensuring (res => content(res) == content(Node(c,a,x,b)) ) // && redDescHaveBlackChildren(res))
} ensuring (res => content(res) == content(Node(c,a,x,b)) )// && redDescHaveBlackChildren(res))
// def buggyBalance(c: Color, a: Tree, x: Int, b: Tree): Tree = {
// Node(c,a,x,b) match {
// case Node(Black(),Node(Red(),Node(Red(),a,xV,b),yV,c),zV,d) =>
// Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
// case Node(Black(),Node(Red(),a,xV,Node(Red(),b,yV,c)),zV,d) =>
// Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
// case Node(Black(),a,xV,Node(Red(),Node(Red(),b,yV,c),zV,d)) =>
// Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
// case Node(Black(),a,xV,Node(Red(),b,yV,Node(Red(),c,zV,d))) =>
// Node(Red(),Node(Black(),a,xV,b),yV,Node(Black(),c,zV,d))
// }
// } ensuring (res => content(res) == content(Node(c,a,x,b)) ) // && redDescHaveBlackChildren(res))
def generateRB(t : Tree) : Boolean = (blackHeight(t) != 4 || !blackBalanced(t)) holds
}
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